COOPERATIVE GAME · WORK IN PROGRESS
ScubaGlyphs
An underwater puzzle game we’re building as a team. I’m working on the player roles and abilities system: each diver sees different clues, and the roles can change as the game progresses.
SAULĖ DAGYTĖ / SIDE PROJECTS
Games, characters, and animation experiments beyond my software engineering work.
Play, make
& keep learning.
CREATIVE WORK
COOPERATIVE GAME · WORK IN PROGRESS
An underwater puzzle game we’re building as a team. I’m working on the player roles and abilities system: each diver sees different clues, and the roles can change as the game progresses.
3D CHARACTER & ANIMATION
From my original sketch to the final animation, I designed the walker in Blender, built the model, added materials, rigged its legs, and animated its walk cycle myself.
SPINE 2D / LEARNING PROJECT2D CHARACTER ANIMATION
I separated the character into movable parts, built a Spine rig, and experimented with idle and batting animations. This is a work-in-progress learning project.

Early and revised passes from a generated animation preview. This shows the process, not a finished game animation.